Uses of Class
edu.byu.phun.Obj3D

Packages that use Obj3D
edu.byu.phun   
edu.byu.phun.body   
 

Uses of Obj3D in edu.byu.phun
 

Subclasses of Obj3D in edu.byu.phun
 class Axes
          This will display a trio of coordinate axes centered at the origin.
 class BoxObj
          This will create a box of size 1.0 in all directions with its center, bottom at the origin and aligned with the axes.
 class ConeObj
          This is a cone object that is 1.0 high in the Y direction with a base radius of 1.0 and the origin in the center of the base.
 class CylinderObj
          This will create a cylinder that is 1.0 high in the Y direction with a base radius of 1.0 and the origin in the center of the base.
 class Floor
          This creates a very thin flat object that is positioned so that its top is at the origin in Y.
 class GroupObj
          This is a group of parts.
 class SphereObj
          This will create a sphere of radius 1.0 with the origin at its center.
 

Methods in edu.byu.phun that return Obj3D
 Obj3D GroupObj.getPart(int index)
          This will retrieve a given part from the group based upon its index.
 Obj3D GroupObj.getPart(java.lang.String name)
          Every object can have a name ( setName(String) ).
 

Methods in edu.byu.phun with parameters of type Obj3D
 void Win3D.add(Obj3D obj)
          This will add a new object to the scene being viewed by the camera.
 void GroupObj.addPart(Obj3D obj)
          This will add a new part to the end of this group.
 void GroupObj.setPart(int index, Obj3D child)
          This will change the part at the specified index.
 

Uses of Obj3D in edu.byu.phun.body
 

Subclasses of Obj3D in edu.byu.phun.body
 class Arm
          This defines an arm for the male body.
 class BodyPart
          This is the super class of all of the body parts.
 class Eye
          This is a spherical eyeball centered at the origin with a radius of 1.0.
 class Foot
          This is the foot of the body.
 class ForeArm
          The forearm is all of the arm below the elbow.
 class Hand
          Creates a hand object.
 class Head
          This creates a human head with two eyes, two eyebrows, a nose a upperLip and hair.
 class Leg
          This is a Leg object that controls the knee flex and the foot.
 class LowerLeg
          This contains the calf, shin and foot.
 class MaleBody
          This creates a male body standing at the origin and about 6 units high.
 class Torso
          This creates the chest and waist area of a male body.
 class Waist
          Creates the waist and hip area.