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Packages that use GroupObj | |
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edu.byu.phun | |
edu.byu.phun.body |
Uses of GroupObj in edu.byu.phun |
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Subclasses of GroupObj in edu.byu.phun | |
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class |
Axes
This will display a trio of coordinate axes centered at the origin. |
Methods in edu.byu.phun that return GroupObj | |
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GroupObj |
Win3D.getSceneObject()
Returns the object that contains the scene being displayed. |
Methods in edu.byu.phun with parameters of type GroupObj | |
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void |
Win3D.setSceneObject(GroupObj newScene)
This will change the scene. |
Uses of GroupObj in edu.byu.phun.body |
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Subclasses of GroupObj in edu.byu.phun.body | |
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class |
Arm
This defines an arm for the male body. |
class |
BodyPart
This is the super class of all of the body parts. |
class |
Eye
This is a spherical eyeball centered at the origin with a radius of 1.0. |
class |
Foot
This is the foot of the body. |
class |
ForeArm
The forearm is all of the arm below the elbow. |
class |
Hand
Creates a hand object. |
class |
Head
This creates a human head with two eyes, two eyebrows, a nose a upperLip and hair. |
class |
Leg
This is a Leg object that controls the knee flex and the foot. |
class |
LowerLeg
This contains the calf, shin and foot. |
class |
MaleBody
This creates a male body standing at the origin and about 6 units high. |
class |
Torso
This creates the chest and waist area of a male body. |
class |
Waist
Creates the waist and hip area. |
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