Label all of your slides so that you can refer to them. For each slide, prepare an annotated version that identifies the destination slide for that action.
Print all of your slides.
Click on the "Find Class" button (opens the find class page)
Type in the class number in the class number box
Click search (goes to search results)
Click on the "Register for class" button
What you are looking for is important features that are too complicated to reach. Your goal here is to find ways to simplify the important things.
Prepare a report with a one-page summary of your findings as well as the full analysis of your UI. Write a second section about what needs to change in your design to simplify getting important tasks done.
Paper user study
There is a lead and a scribe. The lead works with the user conducting the study. The scribe writes down every problem or issue along with the ID of the slide and task where the issue appeared.
Your role is to listen to the user, not to correct them or to guide them to the right answer. If they can't readily work that out on their own, then you have a UI design problem. That is what you want to know.
For each user (at least 5 different users)
Briefly explain the system you are trying to develop and the nature of the study you are performing.
Tell them that they will be shown slides of the user interface be given tasks. They are to point at the slide where they would interact and then say what they would do.
For each feature task card (use the 10 most important ones)
Show the user the starting slide's printout
Show the user the feature task card and let them read it.
As the user to points to parts of the slide, change the slide to the appropriate new slide for the next state of the user interface.
Come to class prepared to present your findings.
One member of your group should submit your study writeups to LearningSuite.
Clear description of the problems, successes that each user had. Can I understand the user's key experiences (not your interpretation of those experiences) from reading your report.
Solid conclusions/changes. How did the user experience change your design?